Living in the database: the appeal of the unreal

Ever since the Wachowskis repackaged the themes and imagery of Masamune Shirow’s cyberpunk staple Ghost in the Shell for western audiences in 1999, the notion of living in a virtual world has become something of a fascination among creatives, consumers and conspiracy theorists. The most frightening aspect of The Matrix was in how perfectly the illusion recreated our own existence so that no one thought … Continue reading Living in the database: the appeal of the unreal

The new punks: updating the sci-fi of Ghost in the Shell

Nineties nostalgia sees the collective consciousness turn to simpler times; the pre-digital age that was a cornerstone in speculative fiction. It was the decade that gave rise to the cyberpunk subgenre and its pluckier, more optimistic cousin – the Y2K aesthetic. Here, distant futures were exactly that, and the world we’ve evolved into is a satire of our own predictions. eSports are a lucrative career … Continue reading The new punks: updating the sci-fi of Ghost in the Shell